package com.goldsprite.gsgengine.core.components.monobehaviours;

import com.goldsprite.gsgengine.core.components.Component;
import com.goldsprite.gsgengine.core.IGameLoop;

public class MonoBehaviour extends Component implements IGameLoop {
	public void start(){}

	public void fixedUpdate(float fixedDelta){}
	public void update(float delta){}

	public void destroy(){}
}
